Mac :: Unreal Tournament 2003 Cheat Codes
Cheat mode:
Press [Tab] during game play in single player mode, then enter one of the following codes to activate the corresponding cheat function. Note: Codes must be reactivated after each level.
| Effect | Code |
| God mode | god |
| Flight mode | fly |
| No clipping mode | ghost |
| Disable flight and no clipping modes | walk |
| Full ammunition | allammo |
| All weapons | allweapons |
| All weapons and full ammunition | loaded |
| Toggle third person view | behindview <0 or 1> |
| Change movement speed; default is 1.0 | slomo <0.1 to 2.0> |
| View frame rate | stat fps |
| View network status | stat net |
| Underwater breathing | amphibious |
| Toggle invisibility | invisible <true or false> |
| Teleport to crosshair location | teleport |
| Win the current match | skipmatch |
| Jump to a specific match; for example, 12 is ladder 1, match 2 | jumpmatch <integer number> |
| Change player size factor | changesize <floating point number> |
| Toggle camera lock | lockcamera |
| Unlock camera rotation from actor | freecamera <true or false> |
| Reset camera to view player; true for quiet, false for sound | viewself <true or false> |
| Cycle camera through the viewable bots | viewbot |
| View actor currently carrying flag | viewflag |
| Change the camera view to indicated player | viewplayer <player> |
| Change the camera view to indicated actor | viewactor <player> |
| Change the camera view to indicated class | viewclass <player> |
| Kill actor the camera is currently viewing | killviewedactor |
| Possess a pawn of indicated class | avatar <class> |
| Spawn indicated item | summon <item> |
| Set camera distance to its target | setcameradist <floating point number> |
| Set gravitational pull | setgravity <floating point number> |
| Set jump height | setjumpz <floating point number> |
| Multiply player water and ground speed by indicated value | setspeed <floating point number> |
| Write all dynamic actors to log file | listdynamicactors |
| Pause the game for indicated duration | freezeframe <floating point number> |
| Set red color component of fog | setfogr <floating point number> |
| Set green color component of fog | setfogg <floating point number> |
| Set blue color component of fog | setfogb <floating point number> |
| Set the duration a screen flash takes to fade away | setflash <floating point number> |
| Trigger the indicated event | causeevent <event name> |
| Toggle logging for all scripted sequences | logsciptedsequences |
| Kill all actor pawns except the player | killpawns |
| Kill everything of the indicated class | killall <class> |
| Kill all pawns of the indicated class | killallpawns <class> |
| Toggle the level to players only | playersonly |
| Toggle view to indicated actor | cheatview <actor> |
| Write the string :"NOW!" to the game log | writetolog |
| Test jumping | reviewjumpspots <transloc, jump, combo or lowgrav> |
| Add indicated number of bots | add bots <integer number> |
| Commit suicide | suicide |
| Connect to server or load map | open <IP address or map name> |
| Disable statistics display | stat none |
| Display all statistics | stat all |
| Display game statistics | stat game |
| Kill all bots | killbots |
| Quit game | exit or quit |
| Quit the server you are connected to | disconnect |
| Record demo | demorec <filename> |
| Resume sounds | unpausesounds |
| Set brightness | brightness <integer number> |
| Set CD track music track | cdtrack <integer number> |
| Set contrast | contrast <integer number> |
| Set field of view | fov <integer number> |
| Set gamma | gamma <integer number> |
| Set song intensity | musicorder <0-3> |
| Silence | pausesounds |
| Stop recording current demo | stopdemo |
| Toggle full screen and windowed mode | togglefullscreen |
| View configuration information | confighash |
| View memory status. | mem stat |
Phrase on Redeemer Rocket:
To see the phrase on a Redeemer Rocket, get one, fire the rocket, and enable the playersonly. This will freeze the rocket. Walk up to the rocket and you can read the phrase "Swallow This!" on it. You do not have to worry about getting too close to it. Since the Redeemer Rocket is something that you fired, it cannot harm you while airborne, unless it hits a wall or person close to you.
Speed power-up:
When your adrenaline reaches 100 and it starts to flash, quickly tap forward (W) four times for a speed power-up.
Self-heal power-up:
When your adrenaline reaches 100 and it starts to flash, quickly tap back (S) four times to get a self-heal power-up.
Invisibility power-up:
When your adrenaline reaches 100 and it starts to flash, quickly tap left strafe (D) two times then right strafe (A) two times to get invisibility.
Berserk power-up :
When your adrenaline reaches 100 and it starts to flash, quickly tap forward (W) two times and back (S) two times.
Species:
Almost every species has an advantage and a weakness, described as follows.
Juggernauts
Strength: 90% more health than average.
Weakness: Ground speed, jump height, acceleration, and aerial dodging below 10-20%.
Mercs
Strength: 30% more health.
Weakness: None.
Note: Malcolm, Brock, and Lauren are Mercs.
Nightmares
Strength: Walking speed 50% higher, crouching movement speed 20% higher.
Weakness: Ground speed has a 10% penalty.
Gen Mo'Kai
Strength: 30% faster on ground and 20% more maneuverable in air; accelerate 10% faster and have 10% higher aerial dodging speed.
Weakness: maximum health is 20% lower and weapons do 10% less damage than normal.
Automatons
Strength: 10% more health and 60% higher dodging ability.
Weakness: 20% penalty for walking speed, 30% to crouching movement, and 30% to aerial dodging speed.
Egyptians
Strength: High maneuverability (150% better control in air, 30% higher jump, and 50% higher aerial dodging ability).
Weakness: !5% less maximum health, 10% less inflicted damage penalty, a 20% acceleration penalty, and 10% dodging penalty on ground.
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