Mac :: Star Trek - Voyager - Elite Force Cheat Codes
Cheat mode:
Press ` to display the console, then type sv_cheats1 to enable cheat mode. Then enter one of the following codes at the console to activate the corresponding cheat function. Note: Cheats cannot be enabled in multi-player mode.
| Effect | Code |
| Toggle God mode | god |
| 999 health and armor | undying |
| No clipping | noclip |
| Invisibility | notarget |
| Get indicated item | give <item name> |
| All weapons | give weapons |
| All weapons, weapon power, health | give all |
| Third person view enabled | cg_thirdperson 1 |
| Third person view disabled | cg_thirdperson 0 |
| Set third person view range | cg_thirdpersonrange <1-100> |
| Level select | map <level name> |
| Hidden intermission sequence | map _brig |
| Enable cheats for level (on server) | devmap <level name> |
| Enable constant multi-player taunts | +button3 |
| Disable constant multi-player taunts | -button3 |
| Set name color | ^<color number> |
| Set field of view; default is 80 | cg_fov <number> |
| Change name | name <value> |
| Change character model | model <model name> |
| Show current position in x y z (rotation) format | viewpos |
| Set current position | setviewpos <x y z (rotation)> |
| Show current gravity setting | g_gravity |
| Set gravity; default is 800 | g_gravity <number> |
| Views ending credits | ui_closingcredits |
| List FMV sequences | dir video |
| Plays indicated FMV sequence | cinematic <filename> |
| Bind keys; for example: bind F12 map | bind <key command> |
| Set health; default is 100, 200 in easy mode | give health <number> |
| Set armor; default is 100, 200 in easy mode | give armor <number> |
| Get weapon | give weaponnum <number> |
| Suicide | kill |
| Restart video engine | vid_restart |
| Set brightness; 1.0 is default | r_gamma <x.x> |
| Display additional information when scanning | give tricorder |
| Quits game | quit |
| Deactivate cheat mode | sv_cheats 0 |
Item names:
Use one of the following entries with the give code to get the corresponding item. Note: Some weapons have not been assigned to a graphics file and may crash the game.
Phaser
Tetryon Disruptor
Compression Rifle
Scavenger Rifle
IMOD (infinity modulator)
Tricorder
Health
Ammo
Weapons
Stasis Weapon
Grenade Launcher
Photon Burst
Dreadnought Weapon
Armor
Borg weapon
Bot welder
Bot laser
Bot rocket
borg taser - dev only (shoots electricity with a range limit)
borg drill - dev only
borg assim - dev only
Forge proj
Forge psych
Parasite
Stasis attack
Klingon blade
Desperado weapon
Paladin blade
All
Character names:
Use one of the following entries with the npc spawn or npc kill codes to spawn or kill the corresponding character.
alexandria
avatar
bardito
biessman
bluef1
bluef2
bluef3
bluem1
bluem2
bluem3
bluem4
bluem5
bluem6
bluem7
bluem8
borgbig
borgbig2
borgbig3
borgbig4
borgfoster
borgthin
borgthin2
borgthin3
borgthin4
chakotay
chang
chell
crewthin
csatlos
doctor
foster
goldf1
goldf2
goldf3
goldm1
goldm2
goldm3
goldm4
goldm5
goldm6
goldm7
goldm8
green
harvester
hazard
hirogen
hirogen2
hirogenalpha
hunterseeker
impcaptain
imperial
imperialfem
inya
janeway
jaworski
jurot
kenn
kim
klingon
klingon2
klingonangry
klingonfem
klingonfem2
klingonfem3
klingonsleep
kray
kreege
laird
lang
malon
munro
neelix
pdell
oviedo
paladin
parasite
paris
pasty
pelletier
reaver
redf1
redf2
redf3
redm1
redm2
redm3
redm4
redm5
redm6
redm7
redm8
renner
salma
scavenger
seven
showers
species8472
spider
telsia
torres
tuvok
vorik
warriorbot
Map names:
Use one of the following entries with the map code to advance to the corresponding level.
| Level | Map name |
| The Rescue | borg1 |
| Incursion | borg2 |
| Tactical Decision | holodeck |
| Condition | voy1 |
| Unavoidable Delays | voy2 |
| Hazard Duty | voy3 |
| Defense | voy4 |
| Hazard Ops | voy5 |
| Data Retrieval | stasis1 |
| Deep Echoes | stasis2 |
| Encounters | stasis3 |
| Renewal | voy6 |
| Union | voy7 |
| Departure | voy8 |
| The Visit | scav1 |
| Dangerous Ground | scav2 |
| Conflicting Views | scav3 |
| Conflicting Views - Part 2 | scav3b |
| Disorder | scav4 |
| Infiltration | scav5 |
| The Hunter | scavboss |
| Fallout | voy9 |
| Proving Ground | borg3 |
| Information | borg4 |
| Covenant | borg5 |
| Infestation | borg6 |
| R and R | voy13 |
| Visual Confirmation | voy14 |
| Offense | voy15 |
| The Breach | dn1 |
| Command | dn2 |
| Primary Encounter | dn3 |
| The Skirmish | dn4 |
| Defensive Measures | dn5 |
| Transit | train |
| Attunement | dn6 |
| Array | dn8 |
| Invasion | voy16 |
| Decisions | voy17 |
| External Stimuli | forge1 |
| Matrix | forge2 |
| Onslaught | forge3 |
| Visual Magnitude | forge4 |
| Dissolution | forge5 |
| Command Decision | forgeboss |
| Epilogue | voy20 |
Color numbers:
Use one of the following entries with the ^code.
| Color | |
| Red | |
| Green | |
| Yellow | |
| Blue | |
| Cyan | |
| Pink | |
| White | |
| Black |
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