Mac :: Sims 2 Cheat Codes

Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Some codes may be case-sensitive.

Effect Code
List most cheat codes help
Display information about indicated cheat help <cheat command>
Close console window exit
Expand or contract console window expand
1,000 more Simoleons Kaching
50,000 more Simoleons motherlode
Have twins when baby is born twinzr2cute or twinsr2cute
Remove all Sims; use in neighborhood view deleteAllCharacters
Toggle terrain types; use in neighborhood view TerrainType <desert or temperate>
Objects can be placed anywhere in buy and build modes; hand tool can move any object moveObjects <on or off>
Make Sims larger or smaller; 1.0 is normal StretchSkeleton <number>
Turn off facial DNA blending in Create A Sim faceBlendLimits <on or off>
Prevent Sims from aging aging <on or off>
Toggle automatic game updates autoPatch <on or off>
Slow motion; 0 is normal, 8 is slowest slowMotion <0-8>
No censor; set to 8 to return to normal intprop censorgridsize 0
Increase game performance with some graphics glitches Vsync <on or off>
Use in neighborhood screen to invite more guests with a party intProp maxNumOfVisitingSims <number>
Set to false to place objects out of grid boolProp snapObjectsToGrid <true or false>
Enable postprocessing cheats; requires video card that supports pixel shaders boolProp enablePostProcessing <true or false>
Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps <true or false>
Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads <true or false>
Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora <true or false>
Set to false to remove water from neighborhood boolprop displayNeighborhoodWater <true or false>
Set to false to removes house graphics from neighborhood boolprop displayLotImposters <true or false>
Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel <true or false>
Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting <true or false>
Set to false to remove removes water (ponds) from lots boolprop lotWater <true or false>
Set to false to remove floorpainting on lot boolprop lotTerrainPaints <true or false>
Unknown boolprop lotTerrainCanvas <true or false>
Set to true and cars will have more detail in neighborhood boolprop carsCompact <true or false>
Toggle grid in build or buy mode boolprop showFloorGrid <true or false>
Set to trueto show lot information boolprop lotInfoAdvancedMode <true or false>
Set to false to remove removes shadows on objects outside house boolprop objectShadows <true or false>
Set to false to remove shadows on objects inside house boolProp guob <true or false>
Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel <true or false>
Set to true to see the path where the selected Sim walks to boolProp displayPaths <true or false>
Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes <true or false>
Toggle shadows for Sims boolProp simShadows <true or false>
In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename <true or false>
Set to false to place floor tiles outside lot boolprop locktiles <true or false>
Set to false to raise and lower floor even when covered with objects boolprop constrainFloorElevation <true or false>
Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn <true or false>
Change television volume; default is 0.5 floatProp tvVolume <0.0-1.0>
After typing expand, will you see the game version in the cheat box gameVersion



Postprocessing cheats:
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code. Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.

Effect Code
Blur effect; red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0 bloom <r g b x>
Centered blur effect; centerX and centerY are screen coordinates; x (vignette) must be between 0.0 and 1.0 vignette <centerX centerY x>
Grainy screen effect filmGrain <0.0-1.0>
Letterbox screen effect letterBox <0.0-0.4>



Testing cheats mode:
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter boolProp testingCheatsEnabled true to activate testing cheats mode. This is a very powerful cheat that enables many new things. In Create A Sim, after enabling this code, go into debugmode by pressing [Shift] + N before making a Sim. You now have the following new things in Create A Sim: skin tones, clothing, and some other options such as viewing the skinfilenames. In the game itself, after enabling this code, hold [Shift] and left click on a Sim to have lots of options, such as changing clothes, make your Sim fat or thin, set their aspiration level, etc. This code also can spawn some interesting items, such as the tombstone of L(ife) and D(eath), and family members.

Enable the boolProp testingCheatsEnabled true code then go onto a different family. A strange code will appear at the top right hand corner. If you go onto the Sims' needs, you can click on each one and drag it up or down, whichever desired. You can also increase the skill points of your Sims in the same way. This is useful if you want a promotion, if your Sim is depressed, if you are teaching a toddler to walk, etc. You can also hold [Shift] and click on a Sim. Click on "More", then "Spawn" and create the Tombstone of L and D. You can click on this, then "More" then "Make everyone here friends with me", which helps if you need friends to get promoted, or to complete an aspiration task.

Buying expensive houses:
Use the following trick if you want your average Sim to buy a house that is above his or her means. First start a family or load one, and find an empty lot. Move the Sim on that lot. Enable the motherlode code a few times, just to the point where you can buy the expensive house. Exit the lot, but save the game. Then, evict (move out) the family. Notice that your family is displayed at the "Choose Family" window. You can now buy any house desired.

Never pay bills:
Never delete your mailbox. If you do, the Repo Man will appear after three days. Just simply direct your Sim to get the mail. Then, cancel it as soon as they get it. Let them put it on the ground or another surface. Then, use the boolProp testingCheatsEnabled true code to simply delete the bills.

Never work:
If you do not want to have the hassle of going to work every day, you must have a Sim with the Fortune aspiration. Get your Creativity skill high enough and they will then constantly get satisfaction from selling masterpieces, which will be easy if you have full Creativity. To start out, just buy the bare minimum until you get your Creativity to maximum. You can make as much as 1,500 Simoleons per day by painting. The best part is that you can work on your own schedule.

No job:
When you first move into your new house (especially if you have any kids or plan to, or if you have the Popularity, Knowledge, Family, or Romance Aspiration), do not get a job. If your Sim has a Family Aspiration, then keep it at home to potty train, teach to work, or talk your toddler. If you have Romance, you must keep up with them woohoos. Knowledge may require you to get a job, but it probably will not be a power want. Popularity aspirations will keep you home making friends (unless they work); stay at home and take care of your Sim, their family, and their aspirations.

Free groceries:
Order for groceries and wait for the man to deliver the goods. When he arrives, do not greet him. He will ring the bell two or three times and wait for you. When you do not answer, he will place the goods there and not take your money.

Quick money:
Get a friendship with a rich Sim (girl recommended). Ask them to to move in. The Sim will bring at least 20,000 Simoleons with them. The money will be added in your account. Then, you can make him or her move out.

Maximum skills:
To fill your skills to the maximum level instantly, enable the boolProp testingCheatsEnabled true code. Then, pause game play without going into build or buy, and select your skills icon. When you are in the tab with the skill meter click and drag the pointer over the desired skill bar to raise it.

Aspiration points:
Enable the boolProp testingCheatsEnabled code and hold [Ctrl] while clicking on your Sim's wants or fears. It will be realized and you will get the aspiration points for it (or taken away if a fear), and it will be replaced as though you completed it normally. It does not make the event happen. For example, if your Sim wants a baby and you hold [Ctrl] and click the want you will get the points for it but will not get a baby.

Select a baby:
Go into buy mode. Enable the moveObjects on code and click on the baby you wish to select. Without deselecting the baby, use the moveObjects off code. Still without deselecting baby, press [F1] to enter live mode. You will now be able to view the babies needs. The baby can only perform one interaction. Click on it, and for a moment a menu will appear that says "Grow Up".

If you want an alien child or any child that looks like your family when you adopt them, go to the certain family, and delete the entire the family except for the baby by using the moveObjects on code. The social worker will arrive and take the baby. Go back to your other family and adopt a baby. You will get the same child that got taken away.

Listen to game's audio:
You can play a lot of the game's music and sound effects as MP3 files on your system. Enter the "\tsdata\res\sound" folder. Then, copy any .PACKAGE file to some other location. Rename the copy so that it has a .MP3 extension. The resulting file will be playable as a normal MP3 file. If you want to get a specific track from within one of the larger files (such as the stereo music) you will need a program capable of editing MP3 files.

Build toddler skill four times as fast:
Wear a Thinking Cap and feed Smart Milk to your toddler.

Get Mortimer and Bella back together:
Note: Should be in the Goth family. Enable the boolProp TestingCheatsEnabled true code, then hold [Shift] and click on the mailbox. Select "Make me know everyone" (should be Mortimer Goth). Go to Mortimer, then hold [Shift] and click on him. Select "Spawn..." then click on "Tomb Stone of L(life) and D(death)". Once the tombstone appears, click it and select "Add Neighbor to Family...". Keep clicking "more..." until you see Bella's name, then click it. Bella should appear next to the tombstone and be a part of the family.

Gain skill without losing money:
Use the following trick if you do not have a lot of money and want to buy goods or an object to gain more skill to get a promotion. Buy the particular goods that will help you for a promotion (for example, an exercise machine, or book shelf) and study the knowledge (for example, cleaning). When you get a skill point, delete the item that you bought (sell it before 24 hours have elapsed). You will a get full refund back from that object. If you sell after 24 hours, you will get less money. By doing this, you will gain your skill without losing your money.

Create a family in tutorial mode:
Note: Make sure to buy and/or build whatever desired when you first start the tutorial. They may block you out of build and buy modes. Buy a phone. Call the maid. This will be your Sim's future wife. Make sure that you do not hire a male maid. Next, call the adoption service. You will now have a child, baby, and/or toddler. Make sure to build tutorial Joe's relation with the maid. Also, there are no neighborhood Sims because there is no neighborhood. There are only service Sims. This may take a few attempts, but it does work.

Death and ghost types:
Old Age: When a Sim reaches the end of his life. Results in a white ghost.

Drowning: Energy Need hits -100 (all red) while swimming. Results in a blue ghost that leaves puddles around the house when it appears.

Electrocution: Three or more Needs hit -90 (red) while a Sim repairs an electrical object with a low Mechanical Skill. Results in a yellow ghost.

Burning: Fire spreads into the square where the Sim is standing. Results in a red ghost.

Starvation: Hunger reaches -100. Kids and younger cannot starve. Results in a transparent ghost that will take food out of the refrigerator.

Satellite: When a satellite falls on a Sim while Stargazing (without a telescope) or Watch Cloud. Results in an orange ghost. Note: You can sell the Satellite in buy mode.

Flies: In a very messy room, when a Sim steps over a plate all flies may form a deadly killer swarm. Results in a purple ghost.

Scared: When three needs drop below -90 because of a ghost scare. Results in a pink ghost.

Disease: If a fatal disease is not treated for ten days the Sim will die. Results in a green ghost.

Note: Babies and toddlers are fire-proof and cannot die by any cause; the Social Worker will instead take them away. Children can die of fire, drowning or disease. Rather than starving to death, children in hunger failure will be taken away by the Social Worker.

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