Windows :: BioShock Cheat Codes
Cheat CodesNote: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "defuser.ini" file in the game directory. Set a key binding to the following codes (for example, "F10=fly". Then, press the corresponding key while playing the game to activate the corresponding cheat function. Note: Any active codes are disabled when a new area loads or intermission sequence plays.
| Result | Cheat Code |
| God mode | god |
| Disable clipping | ghost |
| Flight mode | fly |
| Disable "fly" and "ghost" codes | walk |
| Teleport to pointer | teleport |
Restoring hacked robot's health
After hacking a robot, it will begin firing at your enemies. If the robot gets hit, it will begin to lose health, catch on fire, and eventually blow up. To stop this from happening, deactivate the robot, then reactivate it a few seconds later. This should make the robot have full health again.
Hitting the jackpot at slot machine
Save the game before you start playing the slot machine. Then, keep reloading your saved game until you hit the jackpot.
Save game recommendations
Save the game before fighting a Big Daddy or other difficult enemies. If you do not like the results (used too much health, wasted too much ammunition, etc.), you can simply reload your saved game and try again until you are satisfied.
After becoming a Big Daddy, create a new saved game. At this point, you will be close to the end of the game. If you missed something, you can go to the Bathysphere and explore Rapture again; you are also a Big Daddy now so the Splicers will not harm you, security cameras will not set off alarms, etc.
Weapon Upgrade Station locations
1: In Peach Wilkins' hideout (Neptune's Bounty), bottom floor. As soon as you come downstairs, it is directly in front of you.
2: On the way to Farmer's Market in Arcadia, the station is located to the left after you go up the first stairs coming from Tree Farm.
3: Go to Winery's basement in Farmer's Market. There is a flooded area with one of them attached to the wall. It is in front of you when you come down the stairs; just keep going forward.
4: In Fort Frolic, from the Atrium bottom floor, go towards the bathrooms. Then, move right and follow the path until you see some small stairs to your right leading up to a door. Go inside, then go down into the basement. The basement is filled with cigars and other stuff. The upgrade station is on the wall.
5: Go to Poseidon Plaza in Fort Frolic. Go to the other end of the bottom floor (the opposite end of where you enter). Go into Sinclair Spirits (the room that has a corpse on a sort of "altar"). In the basement of this store is the station.
6: In Hephaestus Core Room, go down to the bottom floor, and run around (literary). Eventually you will see it attached to the wall.
7: In Hephaestus, Kyburz's office. It is attached to the left wall (back turned to the entrance) in the rear of the room.
8: At the bottom floor of the Mercury Suites area, on the back of the center pillar.
9: In Sander Cohen's secret room, in the Olympus Heights' Mercury Suites area.
10: Go to Atlas' Headquarters in Apollo Square (Fontaine's Home For The Poor area). It is located on the fourth floor. Go down the stairs in the room and look to the right. The station will be in front of you.
11: When you enter Point Prometheus and chase Fontaine, eventually you will end up in a little square, and Fontaine will go behind a locked Museum door. At the opposite end of this square (from where you came) is a dead Big Daddy. Next to it is the upgrade.
12: In the Voice changing labs in Point Prometheus, one of the labs has it.
Defeating Atlas Fontaine
Atlas Fontaine, the the final Boss, has three different styles of attacks: Flame Plasmid, Ice Plasmid, and Electric Plasmid Form. An easy way to defeat him in the first part is to use your Ice Plasmid and freeze him. Then, switch to your Telekinesis Plasmid. Grab an explosive tank, and throw it at him. Also, if desired, just use your telekinesis. He is very predictable if you are far away from him. Wait for him to throw a fire ball at you, then move out of the way. He will continue to run past you. Use this chance to fire the machine gun, which does the most damage to him. Once he goes back to his chamber to gain his life back, change to the Flame Plasmid, and get ready for some bots. Once he starts his routine of fire and run, shoot him with the Flame Plasmid as many times as possible. Continue to use the machine gun while he is aflame. He will now go back to his chamber one last time. He will now have electrical powers. Keep your Flame Plasmid ready. Shoot him with the Flame Plasmid, and he will run for the water. Once he jumps in the water and comes back out, hit him with it again. Be aware that there are Splicers all over as well; set them ablaze to get some extra life. There are many different ways to defeat him, but this is an easier way.
Defeating Rosies
When fighting a Rosie, use armor piercing rounds from the machine gun or pistol. For a more effective way of killing, launch frag grenades and run out a door. The Rosie will follow you, fire proximity mines at the door, and when it walks through it will be damaged or destroyed.
Defeating security robots
If you are up against a stationary security robot (RPG, etc.), use Telekenesis to grab a crate or pallet. Hold it in front of you until you can find a place to hide and know what to do next. The item you hold up will block some attacks.
Star Wars reference
Get to the point when you reach the medical pavilion and must unlock the doors. When you pull the first switch and go to the second, pull it and Atlas will say "Now you have stirred the Wookie cage".
Audio Diary locations
The following is a list of all 122 Audio Diary locations:
| # | Audio Diary name | Speaker | Location |
| 1 | New Year's Eve Alone | Diane McClintock | Kashmir Bottom Floor on top of table |
| 2 | Hole in the Bathroom Wall | Steve Barker | Kashmir Restaurant in the "Dames" bathroom |
| 3 | Released Today | Diane McClintock | Medical Pavilion Foyer on the reception desk |
| 4 | Adam's Changes | Steinman | Emergency Access on the desk |
| 5 | Higher Standards | Steinman | Medical Pavilion Foyer near entrance on wall |
| 6 | Parasite Expectations | Andrew Ryan | Medical Pavilion Foyer near surgery on desk |
| 7 | Limits of Imagination | Steinman | Medical Pavilion Foyer by Eternal Flame's wall |
| 8 | Love for Science | Tenenbaum | Medical Pavilion Foyer near health station |
| 9 | Vandalism | Andrew Ryan | Medical Pavilion Foyer near vending machines |
| 10 | Freezing Pipes | McDonagh | Medical Pavilion Foyer near bottom of stairs |
| 11 | Surgery's Picasso | Steinman | Eternal Flame entrance near memorial |
| 12 | Enrage Trial | Suchong | Kure All corner of main room |
| 13 | Plasmids are the Paint | Suchong | Painless Dental desk in the corner |
| 14 | Useless Experiments | Tenenbaum | Dandy Dental floor near entrance |
| 15 | Testing Telekinesis | Suchong | Dandy Dental on the floor by Gatherer's Garden |
| 16 | Symmetry | Steinman | Surgery Foyer wall by debris pile |
| 17 | Aphrodite Waking | Steinman | Surgery desk in northern OR |
| 18 | Not What She Wanted | Steinman | Surgery in the corpse on table the doctor worked on |
| 19 | Gatherer's Vulnerability | Steinman | Lounge on the floor by Gatherer's Garden |
| 20 | Bathysphere Keys | Sullivan | Lower Wharf under south end of the boardwalk |
| 21 | Timmy H. Interrogation | Sullivan | Lower Wharf in the water of the interrogation room |
| 22 | Fontaine Must Go | Andrew Ryan | Lower Wharf crawl under the metal grating by the pipes |
| 23 | Finding the Sea Slug | Tenenbaum | Upper Wharf table by the stairwell entrance |
| 24 | Masha Come Home | Marista Lutz | Upper Wharf floor by Little Sister |
| 25 | Picked Up Timmy H | Sullivan | Upper Wharf near Little Sister in the corpse |
| 26 | Watch Fontaine | Andrew Ryan | Upper Wharf next to the Circus of values machine |
| 27 | Have My Badge | Sullivan | Wharfmaster's Office on desk |
| 28 | Adam Discovery | Tenenbaum | Upper Wharf in crate below the wharfmaster's office |
| 29 | Eden Leaking | McDonagh | Upper Wharf hallway going towards Jet Postal |
| 30 | Fontaine's Smugglers | Tenenbaum | Jet Postal bench in glass tube |
| 31 | Death Penalty in Rapture | Andrew Ryan | Jet Postal desk by vending machine |
| 32 | Smuggling Ring | Sullivan | Fighting McDonagh center bar table |
| 33 | Working Late Again | Andrew Ryan | Fighting McDonagh window bar table |
| 34 | Rapture Changing | McDonagh | Fighting McDonagh desk in basement office |
| 35 | Meeting Ryan | McDonagh | Fighting McDonagh crawl through the water filled ventilation shaft towards the Gene Bank |
| 36 | Arresting Fontaine | McDonagh | Fighting McDonagh room #6 upstairs |
| 37 | Saw Masha Today | Marista Lutz | Fighting McDonagh room #7 upstairs |
| 38 | Putting the Screws On | Peach Wilkins | Freezer Bottom Floor next to safe |
| 39 | Meeting With Fontaine | Peach Wilkins | Storage Cave ground by crates |
| 40 | Kraut Scientist | Frank Fontaine | Control Room Lower Floor in locked storage cave |
| 41 | Offered a Deal | Peach Wilkins | Submarine Bay on dock towards Arcadia |
| 42 | Seeing Ghosts | McDonagh | Tea Garden floor left of entrance |
| 43 | Mass Producting Adam | Tenenbaum | Tea Garden floor near chairs |
| 44 | Big Night Out | Dieter Sonnekalb | Tea Garden floor near ghost bench |
| 45 | Arcadia Closed | Langford | Tea Garden desk near Gene Bank |
| 46 | The Market is Patient | Andrew Ryan | Waterfall Grottos bench near U-Invent |
| 47 | Early Tests Promising | Langford | Waterfall Grottos near water wheel |
| 48 | Offering a Better Product | Andrew Ryan | Waterfall Grottos near water wheel |
| 49 | Heroes and Criminals | Diane McClintock | Waterfall Grottos in locked machinery room |
| 50 | Shouldn't Have Come | Mariska Lutz | Lower Rolling Hills bench near stairs |
| 51 | The Saturnine | Langford | Lower Rolling Hills cave behind waterfall |
| 52 | Arcadia and Oxygen | Langford | Tree Farm near crate at entrance |
| 53 | What Won't They Steal | Langford | Research Laboratories near entrance |
| 54 | Teaching an Old Hound | Langford | Research Laboratories table in second room |
| 55 | Lazarus Vector | Langford | Langford's Office in Julie Langford's body |
| 56 | Lazarus Vector Formula | Langford | Langford's Office in Julie's wall safe |
| 57 | Maternal Instinct | Tenenbaum | Tree Farm on the steps towards Farmer's Market |
| 58 | Bee Enzyme | Tasha Denu | Farmers Market ground near pneumo tube |
| 59 | First Encounter | Andrew Ryan | Farmers Market near Bouncer corpse |
| 60 | Hatred | Tenenbaum | Farmers Market lower storage room desk |
| 61 | Desperate Times | Andrew Ryan | Farmers Market near freezer crawlspace |
| 62 | Pulling Together | Andrew Ryan | Farmers Market on meat market counter |
| 63 | Water in Wine | Pierre Gobbi | Farmers Market near winery sign |
| 64 | Adam Explained | Tenenbaum | Silverwing Apiary near entrance counter |
| 65 | Functional Children | Tenenbaum | Winery on the back table |
| 66 | The Great Chain | Andrew Ryan | Arcadia Metro Station bench right of entrance |
| 67 | Musical Insult | Sander Cohen | Fleet Hall Theatre storage room near guitar |
| 68 | The Doubters | Sander Cohen | Cohen's Collection downstairs table |
| 69 | Come to the Record Store | Cobb | Southern Mall on table outside of the restroom |
| 70 | The Wild Bunny | Sander Cohen | Sophia Salon in closet behind counter |
| 71 | Artist's Feud | Sullivan | Cocktail Lounge above the bar safe |
| 72 | Fancy Cigarettes | Albert Milonakis | Le Marquis D'Epogue downstairs near corpse |
| 73 | The Iceman Cometh | Martin Finnegan | Frozen Tunnel left of entrance hall |
| 74 | Stood Up Again | Diane McClintock | Upper Atrium top of stairs near Fleet Hall's entrance |
| 75 | Guns Blazing | McDonagh | Robertson's Tobaccoria table near entrance |
| 76 | Pregnancy | Jasmine Jolene | Eve's Garden under bed behind stage |
| 77 | It's All Grift | Hector Rodriguez | Eve's Garden on the bar |
| 78 | Fontaine's Army | McDonagh | Sir-Prize left of stairs in crate |
| 79 | Bumb Culpepper? | Sullivan | Pharoah's Fortune on pool table upstairs |
| 80 | Ryan's Stableboy | Anna Culpepper | Rapture Records behind entrance counter |
| 81 | Requiem for Andrew Ryan | Sander Cohen | Projection Booth on office table |
| 82 | Ryan Takes F Futuristics | McDonagh | Hephaestus Bathysphere St. crate near the Circus of Values machine |
| 83 | Scooping the Gate | Kyburz | Outside Ryan's Office near the Circus of Values machine |
| 84 | Stopping Ryan | McDonagh | Ryan's Office first corpse on right |
| 85 | Going to Heat Loss | Anya Andersdotter | Outside Ryan's Office forth corpse on right |
| 86 | A Man or a Parasite | Andrew Ryan | Hephaestus Core desk outside of bunks |
| 87 | Fontaine's Legacy | McDonagh | Hephaestus Core near Vita-Chamber on the walkway |
| 88 | Assassin | Anya Andersdotter | Hephaestus Core near Gatherer's Garden |
| 89 | Kyburz Door Code | Pablo Navarro | Heat Loss Monitoring floor in the corner |
| 90 | Genetic Arms Race | McDonagh | Lower Heat Loss Monitoring on desk in flooded area |
| 91 | Getting a Break | Pablo Navarro | Lower Heat Loss Monitoring on desk near tonic |
| 92 | Impossible Anywhere Else | Andrew Ryan | Hephaestus Core desk at bottom walkway |
| 93 | Running Short on R-34s | Pablo Navarro | Hephaestus Core desk outside the Workshops entrance |
| 94 | Device Almost Finished | Kyburz | Lower Workshops office desk at bottom of the stairs |
| 95 | Great Chain Moves Slowly | Andrew Ryan | Kyburz's Office desk in back of room |
| 96 | The Dream | Kyburz | Lower Workshops corpse in middle of room |
| 97 | Assembling the Bomb | Kyburz | Lower Workshops secret crawlspace desk |
| 98 | Market Maintenance Code | Pablo Navarro | Lower Workshops crawlspace under stairs |
| 99 | The Vita Chamber | Suchong | Control Room desk left of entrance |
| 100 | Mind Control Test | Suchong | Control Room on table beneath photos |
| 101 | Baby Status | Suchong | Control Room on table beneath photos |
| 102 | Mozart of Genetics | Suchong | Olympus Heights Bistro Square snack bar |
| 103 | Artist Woman | Sullivan | Culpepper's Apartment main room's corner table |
| 104 | Fontaine's Homan Jukebox | Suchong | Suchong's Apartment on floor in south room |
| 105 | Mind Control Antidote | Suchong | Suchong's Apartment on desk next to tonic |
| 106 | Fontaine's Breakup | Paparazzi | Mercury Suites near U-Invent machine on the walkway |
| 107 | Sad Saps | Frank Fontaine | Fontaine's Apartment coffee table near cigars |
| 108 | What's Happening Here? | Diane McClintock | Apollo Square on the ground near Circus of Values |
| 109 | Atlas Lives | Diane McClintock | Apollo Square near Gatherer's Garden |
| 110 | Protection Bond | Suchong | Artemis Suites Suchong's office floor |
| 111 | Meeting Atlas | Diane McClintock | Hestia Chambers right of entrance |
| 112 | The Longest Con | Frank Fontaine | Atlas' Headquarters on desk next of tonic |
| 113 | Today's Raid | Diane McClintock | Atlas' Headquarters in corpse near the safe |
| 114 | Changing Employers | Suchong | Main Hall melt the ice, enter the closet upstairs, search the trash can |
| 115 | Why Just Girls? | Tenenbaum | Atrium Balcony on desk in second floor of orphanage |
| 116 | Extra Munitions | Suchong | Plasmid Prototyping ground near RPG turret |
| 117 | Marketing Gold | Andrew Ryan | Test Subject Storage on machine in right part of room near water |
| 118 | Missing Boots | Suchong | Candidate Conversion Area desk in back of room |
| 119 | Protector Smell | Suchong | Suit Assembly machinery 2nd floor SW |
| 120 | Protecting Little Ones | Suchong | Suit Assembly desk 2nd floor SE room |
| 121 | Mistakes | Andrew Ryan | Suit Assembly near the Gene Bank |
| 122 | Cheap Son of a Bitch | Suchong | Suchong's small storage area desk |
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